HI3 SEA - Nirvana HOV (Ignite) D494 - 800 pts (801-802+) MMG (SS0) HTR(SS0) CN
Just when I thought this boss would be a walk in the park, it turned out to be the total opposite lol. If you want to push the team's score to near 800, you will realize how problematic this boss can be to Sirin. Sadly I couldn't get higher than 800 because my Sirin's ATK isn't enough to eat the last tiny bit of HP in P2, but not much I can do about it.
In the beginning, turn the camera 180 degrees so that you can turn back your Aichan later, then you switch to Aichan and stack up her ring like what I do in the video, then you hold W and use her charged ATK to release the ring, and try to use ELF Ult while you are deflecting the chakrams with your weapon skill to let the ELF release it's joint Combo atk for debuffs. After that you quickly switch to HTR, use weapon+A for level 2 mech, and use her Ult. Once you are done with it, switch to Sirin and press 3 a, then use weapon skill 2 times for debuff and use the full charged atk sequence and Ult to finish P1 (there will be a lot of times that you can't break the shield because the ELF didn't release its Joint ATK early enough, so expect to restart a lot on this part).
In the transition, switch to HTR and use Weapon skill, then switch to Aichan, stay still, and deflect 3 rings so that it will stick on HOV (If you try to move the ring will be very likely to miss HOV). Next, you use weapon skill and dash forward to deflect it and also dodge HOV's atk for SP, for the last deflect you use her A then use charged atk again to apply debuff to HOV and trigger Sirin's QTE. After that, switch to HTR first and press A for some SP (it also makes her switch faster) so that Sirin's QTE won't prolong Aichan's CD timer, then switch to Sirin and use 4a+weapon for some initial shield damage (It's best that you don't get stunned by the spears here so you won't lose points from delays), then switch to Aichan to stack up the rings and use her Ult+ELF Ult (Try to use ELF when Aichan nearly lands on the ground so that the animation won't be delayed), and use HTR Ult right after. For the last part, just do the full sequence as I did in the video, and try not to do the full 4th basic before the finisher so that you still get full HTR buff with the follow-up damage after the finisher. Getting about 79x won't be an issue with this rotation, but if you want 800+ better start balding lol.
Music: NOTD, Lou Elliotte - Honest
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