Hideous Destructor | Lost Civilization | No Failure Runs | Part 18
Still going. Another map off the tally. Halfway through, since I believe this is 11 out of 22 by now. Wanted to talk more about my thoughts here but because it's been going for so long, I'm afraid if I'm going to end up repeating myself. Goodness me. I think I started this entire Lost Civ NFR run in December? Yet, there's still more to come, especially when I heard that Lost Civ 2 is indeed a thing now. Who knows if I'm going to end up running that one in HDest as well. We'll see when we have to pass over that bridge, eh?
Anyways, Nightfall! Lots of ambushes where enemies surround you willy nilly after passing a line, sometimes with only scant time to get to cover before they smother you with fire or bullets. Lots of BFG usage still in full effect. Tricky, but thankfully not impossible. Really like the skybox changing in the 3 areas to simulate night/day transition. Architecture still lovely on the eyes. Also thankful that despite the nighttime, there's still enough light around where I can see, would be absolutely dreadful if I have to fight in the dark.
Mods Used:
Lost Civilization: https://www.doomworld.com/forum/topic/105215-lost-civilization-22-map-fun-and-nonlinear-megawad-now-with-download-link/
SBrightmaps: https://forum.zdoom.org/viewtopic.php?f=46&t=29792&start=30
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Personal DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=43&t=52851
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
WildWeasel's DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=19&t=49684
ZFootsteps: https://forum.zdoom.org/viewtopic.php?f=105&t=60401
Personal HDest Addons: https://forum.zdoom.org/viewtopic.php?f=43&t=53251
Nash's Gore: https://forum.zdoom.org/viewtopic.php?f=46&t=62641
Potetobloke's HDest Addons: https://forum.zdoom.org/viewtopic.php?f=43&t=60179
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