Hideous Destructor | Sin City | No Failure Run
And now, for something slightly more classic. No custom sprites addon this time, just the regular sound stuff.
Thanks to the pace of the music, I tried going for a slightly faster run of this map. Wasn't exactly sonic speed, but definitely faster than your usual regular HD.
Same as always, demo with a Rifleman loadout. UV/Hideous, of course.
Mods Used:
Sin City: https://www.doomworld.com/idgames/levels/doom2/Ports/m-o/ma_sincity
SBrightmaps: https://forum.zdoom.org/viewtopic.php?f=46&t=29792
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
WW's DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=19&t=49684
Personal Addon: https://forum.zdoom.org/viewtopic.php?f=19&t=53251
Droplets: https://forum.zdoom.org/viewtopic.php?f=46&t=46509
ZFootsteps: https://drive.google.com/file/d/1coHM-ZJey45JPpRjmPPCDGxLHQSEWCno/view