Hioplite Grinding - NA/Krosmic

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No need to ask for the build 'cause it's in the description!\n\nBuild: Paladir Call Focused\n\nRings:\nToross's Coat: Per Elemental State Application, Gain +10% Drain, Max +50%\nHo'rific Ring: Deck(15), +35% Drain(Combined with Coat will grant +85% Drain Max)\nInflexi Ring: Deck(15), +30% ATK @ Start of Fight\nRegano Ring: On ATK Crit, Draw 1\n\nArmband:\nOiled Armband: Applies Oiled on ATK\n\nCompanions:\nHendo(Oiled), Champion of Blasphemy(Ventilated), Corrupt Healer(Muddy), Blak Fryday(Wet): +100% Damage while Target is [Elemental Status]\n\nSpells:\nIop: Jump, Astral Touch, Powerful Hioplite Charge, Hioplite Strike\nFire: Massage, Scorch\nAir: Uppercut, Gust, Hoiplite Jump\nEarth: Rattle, Smash, Dragon Strike\nWater: Siber, Glacial Pick, Hioplite Charge\n\nSpecialty: Paladir Call, Hioplite Mastery\nPoint Invested Stats: +50% HP, +152%ATK(Maxed +50% & +20%, 6/10 +7%)\n\nElemental Status Application Armbands and Paladir Call go hand in hand for ATK focused builds, allowing you to push damage numbers greater than the Shugen Flayer Specialty could with Double Tapping.\n\nThey spend Astral with spells and companions over having an Armband to do that, which is what a Charge focused build would do in turn with Armbands like Ethereal and Unicorno.\n\nWhy Oiled Armband? The Fire skill applicators Hioplite Paladir has to offer are far inferior compared to the other options. The Hioplite Crossing and Blame, frankly, are terrible. Hioplite Crossing works like Frozen Crosstie, with one less range. It's... really bad. Blame, offers nothing but Oiled and +25% Next Spells Damage... for 6AP... No. Dragon Strike is an exception because when runed, it provides a Draw 1 and SHIELD on crit once runed, which makes it worth picking up.\n\nHowever... Massage still has use as a cheap 3 cost applicator, which like others of its ilk(Uppercut, Rattle, Siber), offers the runed effect of "On Crit: Draw 1". It's enough to keep and allows for ranged 2 spell application of Astral.\n\nWhy Glacial Pick over Dag? Simply put, Disarm over Ice Sword. I can live without the +1 Reserve AP from an Ice Sword. Besides, Glacial Pick runed gives +1 Reserve AP so it's almost a mute point, since Dag gives +1 Ice Sword on Crit when runed. Defensive option over offense, which will be taken for bosses and hits you'd rather not be taking that turn.\n\nShouldn't you make a guide? … Someone beat me to it on WavenDB. Literally the exact same build and I spent 3 days putting this together bit by bit as I've been playing the class. 😭😭😭