History of Monster Hunter | Part 5.8 | Rise
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Sources:
Capcom Press Release: https://www.capcom.co.jp/ir/english/news/html/e180330.html
Ryozo Promotion 2: https://www.siliconera.com/capcom-will-make-jun-takeuchi-and-ryozo-tsujimoto-executives/
Iceborne Interview : https://www.capcom.co.jp/ir/english/interview/2019/vol01.html
Rise Interview: https://www.capcom.co.jp/ir/english/interview/2021.html
Game Forest Video: https://youtu.be/DfPLWKt6Sd0
Rise Localization Team: https://www.ptw.com/
Corrections:
1. I've had a few comments mention that Rampage weapons are fairly useful for some weapon types. However, this doesn't stop the layered weapon mechanic from being needlessly exclusionary.
2. I mentioned the village thought Magnamalo was the source of the rampages. This was incorrect. They didn't know the source until Narwa and Ibushi showed up. Magnamalo was just a threat they couldn't repel during the Rampage.
3. Lottery system was inaccurate. It actually becomes available during sales, and the amiibo version was simply exclusive to PC
4. I said Jyuratodus gets you into high rank, but I meant he's an urgent in HR which is weird to me .
Timestamps:
Intro - 0:00
Development History - 2:51
Storyline - 14:16
Kamura (Melding, Canteen, Buddy Plaza, Training) - 18:14
Equipment - 30:26
Wirebugs & Quests & Rampages - 36:00
Areas - 44:35
Monsters - 50:34
Conclusion - 59:50
Patreon - 1:02:04
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