Hollow Knight Hell Mod Part 7 - The Grimm Harvest
Continuing my adventures with Hell Mod created by 56 (timestamps below), where I defeat Grimm and the Watcher Knights, collect the Shade Cloak, and explore Queen's Gardens and Deepnest. Two flames are collected to face Nightmare King Grimm and I end outside the Hive for the final flame.
Hell mod changes are (Per the Readme):
* Damage taken is doubled
* Nail damage is cut in half
* Soul generation is cut in half (if you have a shade up you cannot generate any soul until it dies)
* The main soul bar can only hold one spell
* Focus speed is equal to the Deep Focus charm (Deep Focus is even slower)
* Spell damage is 5/6th of its normal strength (a small nerf)
* Zote can't be neglected (so no Vengefly King fight)
The readme also says nail upgrades were removed but that doesn't seem to be the case. Given you start with a 2 damage nail that's probably one small mercy.
HELL MOD PLAYTHROUGH:
0:00 Continuing On
0:30 Troupe Master Grimm
7:09 Velmi Artrid
8:41 Nailsmith (8 damage nail! Super OP!)
11:47 Watcher Knights
14:27 Lurien
16:51 The Abyss
19:24 Shade Cloak
22:45 Queen's Gardens
30:28 Marmuuuuuu
34:43 Traitor Lord
37:03 White Lady
39:13 Deepnest
42:19 Herrah
46:57 Galien
50:21 Nosk
55:29 Collecting another Flame before resting at the Tram
If you're wanting to try this, it can be installed through the mod installer on the HK Discord modding channel in pinned messages.
The HK Discord link is https://discordapp.com/invite/hollowknight
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