Hollow Knight Hell Mod Part 6 - The Vessel Who Would Be King
Continuing my adventures with Hell Mod created by 56 (timestamps below), where I return to Crystal Peaks and Greenpath for upgrades and collect the flames for Grimm (dying once to Enraged Guardian from getting sloppy). The second round of flames are collected before defeating Hornet again and claiming the King's Brand.
Hell mod changes are (Per the Readme):
* Damage taken is doubled
* Nail damage is cut in half
* Soul generation is cut in half (if you have a shade up you cannot generate any soul until it dies)
* The main soul bar can only hold one spell
* Focus speed is equal to the Deep Focus charm (Deep Focus is even slower)
* Spell damage is 5/6th of its normal strength (a small nerf)
* Zote can't be neglected (so no Vengefly King fight)
The readme also says nail upgrades were removed but that doesn't seem to be the case. Given you start with a 2 damage nail that's probably one small mercy.
HELL MOD PLAYTHROUGH:
0:00 Dirtmouth
0:34 Crystal Peaks
4:19 Crystal Guardian Rematch (Successful fight at 5:14)
11:31 City Storerooms Flame
12:39 Greenpath
18:32 No Eyes
22:48 Massive Moss Charger
24:40 Grimmchild Upgrade
25:28 King's Pass Flame
27:43 Resting Grounds Flame
31:23 Kingdom's Edge Flame
34:12 Hornet Rematch
36:39 King's Brand (Strange women guarding tattoos is no basis for a system of government)
If you're wanting to try this, it can be installed through the mod installer on the HK Discord modding channel in pinned messages.
The HK Discord link is https://discordapp.com/invite/hollowknight
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