HOMEWORLD Tutorial

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Published on ● Video Link: https://www.youtube.com/watch?v=WNONF_xkvPk



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Homeworld (1999)
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Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Microsoft Windows. Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology. The survivors journey with their spacecraft-constructing mothership to reclaim their ancient homeworld of Hiigara from the Taiidan, encountering a variety of pirates, mercenaries, traders, and rebels along the way. In each of the game's levels, the player gathers resources, builds a fleet, and uses it to destroy enemy ships and accomplish mission objectives. The player's fleet carries over between levels, and can travel in a fully three-dimensional space within each level rather than being limited to a two-dimensional plane.
Homeworld was created over two years, and was the first game developed by Relic. Studio co-founders Alex Garden and Luke Moloney served as the director and lead programmer for the game, respectively. The initial concept for the game's story is credited to writer David J. Williams, while the script itself was written by Martin Cirulis and the background lore was written by author Arinn Dembo. The music of the game was written by composer Paul Ruskay as the first title from his Studio X Labs, with the exception of Samuel Barber's 1936 Adagio for Strings, considered the defining theme of the game, and a licensed track from English rock band Yes, "Homeworld (The Ladder)".
Homeworld is listed by review aggregator Metacritic as the highest rated computer game of 1999, and the fourth-highest on any platform for the year. Critics praised the game's graphics, unique gameplay elements, and multiplayer system, though opinions were divided on the game's plot and high difficulty. The game sold over 500,000 copies in its first 6 months, and received several awards and nominations for best strategy game of the year and best game of the year. A release of the game's source code in 2003 sparked unofficial ports to macOS and Linux, and three more games in the Homeworld series have been produced: Homeworld: Cataclysm (2000), Homeworld 2 (2003), and Homeworld: Deserts of Kharak (2016). Gearbox Software purchased the rights to the series from then-owners THQ in 2013, and released a remastered collection of Homeworld and Homeworld 2 in 2015 for Windows and macOS which was also highly regarded.

Homeworld («Родной мир») — компьютерная игра, стратегия на космическую тему. Разработана компанией Relic Entertainment, издана в 1999 году компанией Sierra Entertainment.

Homeworld es un videojuego de estrategia en tiempo real desarrollado por Relic Entertainment, y publicado en 1999 por Sierra Entertainment. Es bien conocido por sus movimientos completamente tridimensionales, su asombrosa banda sonora y su robusta historia.
《萬艦齊發》(英语:Homeworld,中国大陆译作“家园”,港台译作“萬艦齊發”)是一款1999年发行的PC即时战略游戏。由Relic Entertainment開發,Sierra Entertainment負責發行。其著名之處為全3D的移動以及引人入勝的故事劇情。

Homeworld (se traduisant en français par « monde d'origine ») est un jeu PC sorti en 1999 développé par Relic Entertainment et édité par Sierra Entertainment. Le design des vaisseaux spatiaux fut particulièrement remarqué à l'époque pour son originalité.

홈월드는 렐릭 엔터테인먼트가 개발하고 시에라 엔터테인먼트가 배급한 게임으로 1999년 9월 28일 미국에서 발매되었다. 홈월드는 완전한 3차원 게임 환경, 뛰어난 이야기 전개와 우수한 사운드트랙으로 크게 주목을 받았다. 후속작으로는 홈월드 2가 있다.

Homeworld is een driedimensionaal real-time strategy (RTS) computerspel, ontwikkeld door Relic Entertainment en op 28 september 1999 uitgegeven door Sierra Entertainment. Het was het eerste volledig driedimensionale RTS. Op Homeworld volgden in 2000 Homeworld: Cataclysm en in 2003 Homeworld 2.
In 2003 gaf Relic de broncode van Homeworld vrij, waardoor derden Homeworld konden porten naar andere platformen, zoals Linux en Pandora.

Homeworld è un videogioco di fantascienza del 1999 sviluppato da Relic Entertainment. Appartiene alla categoria degli strategici in tempo reale (RTS), con la peculiare caratteristica di essere ambientato nello spazio e dare quindi al giocatore la possibilità di muovere le unità a piacimento su tre dimensioni. Il successo del gioco ha spinto Sierra Entertainment a pubblicare anche due seguiti: Homeworld: Cataclysm, sviluppato da Barking Dog Studios, e Homeworld 2 sviluppato sempre da Relic.
Nel settembre 2003 è stato aperto a tutti il codice sorgente ed il motore grafico del gioco.
Ad aprile 2013 Gearbox ha acquistato all'asta la proprietà intellettuale di Homeworld per 1,35 milioni di dollari. Secondo un sondaggio online effettuato dalla rivista Empire, riguardo ai 100 migliori videogiochi di tutti i tempi, Homeworld è risultato essere al novantottesimo posto, preceduto da Super Mario Galaxy 2 e davanti a Crash Bandicoot 1.







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Homeworld Statistics For Frederico Custodio

At present, Frederico Custodio has 318 views spread across 1 video for Homeworld, and less than an hour worth of Homeworld videos were uploaded to his channel. This makes up less than 0.05% of the total overall content on Frederico Custodio's YouTube channel.