Horizon's Mirage (2024) | Free-Running Platformer | 1440p60 | Longplay Full Game Walkthrough
Longplay of Horizon's Mirage, a 1.0 version of FPP Free-Running Platformer, developed and published on 4th November 2024 by High Performance Games, most likely a one-person team I think. The closest comparisons for this game would be Mirror's Edge with no linearity and story, and Jump King but less complicated and with actual checkpoints. Here played at 1440p60, mix of High/Ultra settings, with TAAU at 75% resolution scale so my PC doesn't melt. Some fragments run at 50-60 fps, but 60 fps for about 90-95% of the time. Recorded at 1440p60 H.265 HEVC via OBS.
I tried achieving 100% here, but it seems I missed one single Skill Point somewhere, and I never figured out where. 9/10 achievements done here.
They key for this game was granted to me kindly by the published/dev on Keymailer, and that I appreciate. But, do still take a not - being granted a key doesn't alter my final review of the game, as you should probably know by my Chains of Fury longplay. xD
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Horizon's Mirage is an atmospheric first-person platformer set in a deserted cityscape where all kinds of anomalies and dangers await. Explore and search for ability points to unlock powers like slow motion, jetpack, air dash and more.
You are trapped in a deserted cityscape with all kinds of anomalies and dangers. Reach the holographic statue at the other side to escape.
Exploring and searching for ability points
These collectible points are key to unlocking abilities, such as time reduction, air dash, elevation, double jump and slide, enhancing the gameplay experience and increasing the possibilities.
Unlocking ability powers
Ability powers can be unlocked through ability stations, while each costing different amount of points. There are no limits on how much powers the player can use at once.
Overcoming dynamic obstructions
As you sprint, leap and teleport throughout the cityscape, you'll encounter various hazards and dangers. From gaps between skyscrapers to shifting holograms, tower cranes, wrecking balls and all kinds of obstructions.
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