Hotline Miami Remake in GameMaker Studio #10 - Camera target swaps
This is the 10th video in a series on remaking Hotline Miami in GameMaker Studio.
The video tutorial shows you how to setup our camera further. We want to have a target swapping camera system where a dummy target object can be used as a means to zoom into areas out of normal sight from the perspective of the player object.
// camera in detail:
https://youtu.be/a9scW0i3tYw
https://youtu.be/9SqqelZxSxs
// music by 14BitAshren
Blonde Sunrise
https://www.youtube.com/watch?v=k_cxPC2p1F4
0:00 Intro, what we want to clone
0:52 Subscribe
1:25 Creating dummy target object
1:48 Failsave instance check in camera object
3:40 Creating a target instance inside the player
7:13 Destroy condition of target object
9:32 Moving the dummy camera object
10:00 Clamping mouse x,y values to a rectangle
Project + assets found here:
https://1up-indie2.itch.io/hotline-miami-clone-project-sprites
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