Houdini 16.5 Rigging Series - 01 - HDA & Spine

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Published on ● Video Link: https://www.youtube.com/watch?v=cWUHxyjbJ4M



Duration: 1:11:09
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In Part 1, we will create an HDA and start working on the spine. We will be using the Path Tool, Bones Tool, Follow Curve IK; we will create controls, create proxy geo and create HDA parameters.

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Download scripts here:
sidefx.com/tutorials/rigging-series-01-hda-spine

SERIES INDEX:
1) HDA & Spine - https://youtu.be/cWUHxyjbJ4M
2) Head, Eyes & Neck - https://youtu.be/SqD650qZmBk
3) Left Arm - https://youtu.be/zOXy-EeZHtU
4) Left Hand & Left Arm Completion - https://youtu.be/CsYHn0RCDwk
5) Left Leg - https://youtu.be/Jez8jFUPg-g
6) Left Foot & Completing Left Leg - https://youtu.be/_UeeHezuxcA
7) Finishing Rig & Next Steps - https://youtu.be/mE0H5s5kXw8




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Tags:
houdini
houdini 16.5
16.5
H16.5
character
characters
rig
rigging
rigs
character rig
HDA
procedural
3D
SideFX