Houdini Concepts for the Maya Artist | John Moncrief | SIGGRAPH 2018 (SideFX)

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One of the hardest things to do is to transfer skills from one software to another especially if the interface and workflows are new to you. John makes this easier for Maya artists coming to Houdini as he explains how Houdini works from a Maya point of view.

For more Houdini basic learning, start here: https://www.sidefx.com/learn/