H17 Masterclass: Terrains (Ari Danesh)

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Published on ● Video Link: https://www.youtube.com/watch?v=n6_H6Rnml-Q



Duration: 1:55:17
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This two hour video goes through the basic workflow of creating terrains in H17. After explaining my basic workflow we spend a bulk of time discussing the new erosion model.







Tags:
gamedev
game development
game art
procedural environments
procedural
terrain