Houdini Foundations | Model Render Animate 6 | Lookdev: Materials

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Published on ● Video Link: https://www.youtube.com/watch?v=YRdj0tU0MoU



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Lessons and Project Files: https://www.sidefx.com/tutorials/foundations-model-render-animate/

Materials and shaders can also be created within the LOPS/Solaris context. This involves adding the materials to the Scene Graph then assigning them to the geometry. The Materials are created inside a Material Library node then assigned at the LOPS/Solaris level. To add textures to the backdrop, UVs will have to be created to position the maps properly.




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