Houdini Jam 2020 - XenOVERrun
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Published on ● Video Link: https://www.youtube.com/watch?v=FMKuzyY7k9U
My game for Houdini Jam 2020, all assets other than UI and fonts were either modeled and rendered as pixel art from Houdini, or in the case of the textures, made in substance, converted to pixel art with Houdini, then turned into tilemaps with Tilesetter. Music was composed by me in FL studio, SFX were from ZapSplat Gold.