Houdini - Pixel Render - More Experimentation

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Published on ● Video Link: https://www.youtube.com/watch?v=0REfkGr2OzQ



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Worked out how to do a few more things in Houdini with my pixel render. Now it's a COPS subnetwork which means it can be wrapped into a HDA, which is major process. I also figured out how to add an (optional) background with the subnet inputs. I also figured out how to scale up the pixel art render in Houdini rather than have to use Aseprite to upscale the art to a higher resolution for posting online.