How come you can use a Vector3 constructor without parameters in Unity when it's a struct?
How come you can use a Vector3 constructor without parameters in Unity when it's a struct? duplicate
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(stackoverflow.com/users/4380216/reetyn)reetyn
(stackoverflow.com/users/7132550/micha%c5%82-turczyn)Michał Turczyn
(stackoverflow.com/users/9246289/nokutokamomiji)NokutokaMomiji
(stackoverflow.com/users/1424244/is4)IS4
(stackoverflow.com/users/26497519/patricia-clark)Patricia Clark
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