How developers can still squeeze value from a crowded mobile-gaming market

How developers can still squeeze value from a crowded mobile-gaming market

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Published on ● Video Link: https://www.youtube.com/watch?v=wxQ3pO49SP0



Duration: 25:32
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On this week's episode, host Jeff Grubb talks with Idil Canal, the general manager of Max at AppLovin. She oversees a product that enables developers to monetize their games with ads. She also explains how that process has improved over time and whether there's still room for innovation in mobile gaming.

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Theme music:

Blippy Trance by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/5759-blippy-trance
License: http://creativecommons.org/licenses/by/4.0/







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