How Drifter Optimized & Delivered Robo Recall for Oculus Quest | Unreal Dev Days 2019
In this presentation by Drifter's Matt Tonks and Ray Davis, the duo reveal how their small team tackled the challenge of porting Epic's robust Robo Recall to Oculus Quest without suffering and loss in gameplay. Topics covered include profiling performance budgets, game-thread challenges and optimizations, render thread/GPU challenges and optimizations, content optimization examples, audio optimizations, and best practices for VR titles in Unreal Engine.
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Robo Recall Statistics For Unreal Engine
At this time, Unreal Engine has 220,677 views for Robo Recall spread across 10 videos. There's close to 9 hours worth of content for Robo Recall published on his channel, less than 0.66% of the total video content that Unreal Engine has uploaded to YouTube.