How UE4 real-time technology drove Bruce Springsteen across a stylized CG desert | Project Spotlight

Channel:
Subscribers:
1,230,000
Published on ● Video Link: https://www.youtube.com/watch?v=FYSf46SCDkw



Category:
Vlog
Duration: 3:12
12,307 views
287


VFX veteran Ingenuity Studios predict real-time technology will have a transformational effect on the VFX industry. Find out how they harnessed the power of the Unreal Engine toolset and asset library to create a lyric video for Bruce Springsteen’s “Hello Sunshine”, turning around the project in just two weeks.

Download Unreal Engine for free at: http://www.unrealengine.com




Other Videos By Unreal Engine


2019-11-21News and Community Spotlight | November 21, 2019 | Unreal Engine
2019-11-21Math for Artists | Live from HQ | Inside Unreal
2019-11-21Mixing the Real and Unreal: The Future of XR in UE4 | Unreal Dev Days 2019 | Unreal Engine
2019-11-21The Visual Technology of Gears 5 | Unreal Dev Days 2019 | Unreal Engine
2019-11-21Tools and Infrastructure for Large Teams | Unreal Dev Days 2019 | Unreal Engine
2019-11-21How Drifter Optimized & Delivered Robo Recall for Oculus Quest | Unreal Dev Days 2019
2019-11-21Unreal Engine Open World Preview and Landscape Tools | Unreal Dev Days 2019 | Unreal Engine
2019-11-14News and Community Spotlight | November 14, 2019 | Unreal Engine
2019-11-142019 Epic MegaJam Kickoff | Live from HQ | Inside Unreal
2019-11-12Behind the Scenes with UE4’s Next-Gen Virtual Production Tools | Project Spotlight | Unreal Engine
2019-11-11How UE4 real-time technology drove Bruce Springsteen across a stylized CG desert | Project Spotlight
2019-11-11Backbone - Working with 2D Pixel Art in a 3D World | Unreal Indie Dev Days 2019 | Unreal Engine
2019-11-11Switching to Unreal Engine | Unreal Indie Dev Days 2019 | Unreal Engine
2019-11-11An Indie Developer's Guide to the Epic Ecosystem | Unreal Indie Dev Days 2019 | Unreal Engine
2019-11-11Profiling and Optimization in UE4 | Unreal Indie Dev Days 2019 | Unreal Engine
2019-11-07News and Community Spotlight | November 7, 2019 | Unreal Engine
2019-11-07Workflow Enhancements | Live from HQ | Inside Unreal
2019-11-07Invaluable Indie Tips: Lessons Learned from Shipping | Unreal Indie Dev Days 2019 | Unreal Engine
2019-11-01Color Correction | Tips & Tricks | Unreal Engine
2019-10-31News and Community Spotlight | October 31, 2019 | Unreal Engine
2019-10-31ILIAD (Intelligent Layered Imaging Architecture for Drawing) | Live from HQ | Inside Unreal



Tags:
Unreal Engine
Epic Games
UE4
Unreal
Game Engine
Game Dev
Game Development
Bruce Springsteen