How Game Development Funding Impacts Your Studio’s Pace & Trajectory - Publish Me, Punish Me VIDEO
In this episode of PUBLISH ME, PUNISH ME, Evva Karr and Son M close out Season 2 by discussing how different types of funding affect your video game studio’s pace, trajectory, and overall flexibility. Plus, they answer your burning questions about how to stack funding, pitching, and working with social media community managers at an early stage indie studio.
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Resources:
Founder's Kit - curated collection of Pitch Decks, Pacts and Business Structures from developers around the world ► https://bit.ly/FounderKit
Apply for the Moonrise Fund ► https://bit.ly/MoonriseApplication
Apply to become an advisor for the Moonrise Fund ► https://bit.ly/MoonriseAdvisors
Chapters
0:00 - Intro
1:07 - How money affects your studio
8:19 - Red flags when pitching to publishers?
12:03 - Posting about your game on social media?
15:57 - Stacking funding?
18:01 - Applying to the Moonrise Fund?
19:33 - Which publishers would you work with?
22:44 - Closing remarks
24:05 - Credits
Hosted & Produced by Evva Karr: https://twitter.com/EvvaKarr
Hosted & Produced by Son M: https://twitter.com/bogboogie
Editing & Captions by Alanna Smith: https://twitter.com/AlannaMode
Art by Kim Estoesta: https://twitter.com/KimEstoesta
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