How I Made a Game in 48 Hours (While I Was Out of Town)

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Published on ● Video Link: https://www.youtube.com/watch?v=ETR-t10LG3U



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Here was my submission and development progress of my game "Out of Space" for the GMTK Game jam 2020. It's a very short action-based arcade game. The jam was 48 hours but I only had about 12 hours of actual working time to get the game done.

UPDATE: Mac and WebGL is now avaliable!

► "Out of Space" game page: https://jrcarroll.itch.io/out-of-space
► Subscribe: https://www.youtube.com/channel/UCFgD6UzjgLHTHg8YiEz7z2Q?

MUSIC USED:
TrackTribe - Walk Through the Park
Kevin MacLeod - Rising Tide (faster)
HOME - We're Finally Landing
HOME - Night Swim
William Rosati - Floating Also
Francis Preve - Stranger Danger
Otis McDonald - Sunday

Rising Tide (faster) Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/







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