How Speedrunners Make It Look Easy
What do elite pianists, world record speedrunners, and Tiger Woods all have in common? Performing their craft is completely second nature to them. Zoning out and allowing muscle memory to take over helps them make incredible performances look easy. In this episode of Psych of Play, featuring interviews from Mario Odyssey speedrunner Nicroeda and Celeste runner Msushi, we'll take a deeper look at the psychological phenomena known as automaticity.
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Huge thanks to Msushi and Nicroveda! Be sure to check out their content:
Msushi:
https://www.twitch.tv/msushi100
https://twitter.com/Msushi_
https://www.youtube.com/channel/UClbDvbWhzImDvV831Jaco7g
Nicroveda:
https://www.twitch.tv/nicroveda/videos/all
https://twitter.com/nicroveda?lang=en
https://www.youtube.com/channel/UCTWcrFkcu1RtWlj0EXfNN-A
Please feel free to share with your friends or anyone you think would enjoy!
Games Shown:
Super Mario Odyssey (2017) - Nintendo
Super Mario Brothers (1985) - Nintendo
Celese (2017) - Matt Makes Games
Portal 2 (2011) - Valve Corporation
Paper Mario The Thousand Year Door (2004) - Intelligent Systems, Nintendo
Need for Speed Payback (2017) - Ghost Games
Movies/TV shown
Your Lie in April (2015) - A-1 Pictures
Whiplash (2014) - Bold Films
Creed (2015) - Metro-Goldwyn-Mayer Pictures
Shine (1997) - South Australian Film Corporation
La La LAnd (2016) - Summit Entertainment
Good Will Hunting (1997) - Miramax Films
Music Sources:
Funk Drum Loop 80 BPM - Golden Guitarman
Funk Bass Tracking Track - Quist
Horse Riding Day - Breath of the Wild Soundtrack
Horse Riding Night - Breath of the Wild Soundtrack
A Robot Meets the tree of life - Ben Prunty
Voltaic Fluctuations - Ben Prunty
Dismantled - Ben Prunty
Research Sources:
https://scholar.harvard.edu/files/dwegner/files/wheatleywegner.pdf
https://www.frontiersin.org/articles/10.3389/fnsys.2013.00035/full
http://www.intropsych.com/ch07_cognition/automaticity.html
http://www.psych.utoronto.ca/users/peterson/psy430s2001/Miller%20GA%20Magical%20Seven%20Psych%20Review%201955.pdf
_Welcome to Daryl Talks Games_
Hi! I’m Daryl, and on this channel I explore the intersection between video games, psychology, and real life.
I’ve talked about how Pokemon and the Generation Effect can make you a better student. I’ve made a video on why game developers really should understand functional fixedness. And I’ve interviewed some of the best speedrunners on Earth to find out how exactly they make setting world records look so easy.
Primacy and Recency, subconscious associations, classical conditioning, divergent thinking, amnesia (the disorder not the game), if its psychological concept that relates to games, I’ve probably talked about it before or will in the future. But to be clear, psychology isn’t all I talk about. Every now and then I’ll dabble in a little bit of game design and sometimes I’ll just talk about life and how games really can make it better... and for some people are the best way to relate to the world around us.
So if all that sounds like a good time to you, subscribe to my channel, watch my videos, and if you feel so inclined, show a friend! If you take a look at my videos, I truly hope that you learn something or are entertained and that your day is better after watching!
**All images, graphics, and fonts created or found with postermywall.com, Pexels.com, Videvo.net, and Lightworks v14 editing software.**
#PsychofPlay
Other Videos By Daryl Talks Games
2019-07-27 | Have you TRULY Played Mario Kart? |
2019-07-04 | Recreating Celeste's Core C-SIDE in Mario Maker 2 |
2019-05-11 | The Most Powerful Moment of Twilight Princess |
2019-04-22 | How Interface Screws Mess With You |
2019-03-30 | Failure - Game From The Heart |
2019-03-10 | Daryl Talks Games - Channel Trailer |
2019-03-02 | What Made Tetris 99 Special |
2019-01-23 | How In-Game Weather Can Regulate Mental Health |
2018-12-04 | The Magic of Smash Bros and Pro Wrestling |
2018-11-09 | What The Tetris Effect Actually Is |
2018-10-13 | How Speedrunners Make It Look Easy |
2018-09-21 | Dynamic Frequency In Games |
2018-07-25 | The Psychology of Being Watched |
2018-06-29 | ARMS Was Built Like a Racing Game |
2018-06-11 | The Psychology of E3 |
2018-05-19 | Hallucinations, The Dip Effect, and Pacing |
2018-04-28 | Mario Odyssey's Most Satisfying Capture |
2018-04-14 | The Concept All Game Devs Should Know |
2018-03-30 | What Nintendo Can Learn From Fortnite |
2018-03-15 | Koloktos Might Be Zelda's Best Boss |
2018-03-02 | How Celeste's Mirror Temple Creates Fear |
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Super Mario Odyssey Statistics For Daryl Talks Games
At this time, Daryl Talks Games has 325,679 views for Super Mario Odyssey spread across 3 videos. His channel published less than an hour of Super Mario Odyssey content, roughly 1.82% of the content that Daryl Talks Games has uploaded to YouTube.