What Made Tetris 99 Special
Tetris 99 is wildly addictive and loads of fun. For Tetris players new and old, it provides a new challenge unlike any Tetris we’ve ever seen before. The level of multitasking needed to master it is frustratingly difficult to attain, yet so tantalizing within our grasp. In this episode of of Psych of Play we’ll take a look at the cognition behind multitasking, and why it makes Tetris 99 such a frantic yet refreshing experience.
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Games Shown:
Tetris 99 (2019) - ARIKA
Tetris (1984) - Alexey Pajitnov
Tetris (1989) - Nintendo
Tetris Effect (2018) - Resonair, Monstars
Resident Evil (1996) - Capcom
Resident Evil: Operation Racoon City (2012) - Capcom
Sonic The Hedgehog 2 (1992) - SEGA, Sonic Team
Sonic Forces (2017) - Sonic Team
Oxygen Not Included (2017) - Klei Entertainment
Frostpunk (2018) - 11 bit studios
Wargroove (2019) - Chucklefish
Papers Please (2013) - Lucas Pope
Overcooked 2 (2017) - Team17 Digital Limited, Ghost Town Games
Fighting EX Layer (2018) - ARIKA
Movies/TV/Clips:
Titanic (1997) - Paramount
Megalo Box (2018) - TMS/3xCube
https://youtu.be/tiANn5PZ4BI
https://youtu.be/y3QmU79Vli8
https://youtu.be/zO8D6KGgF6A
https://youtu.be/rpKeiXfaLZc
https://youtu.be/QeZne1wVyl0
https://youtu.be/fD0L6bNsjNw
Music Sources:
Tetris Effect: Metamorphosis - Noboru Mutoh
Tetris Effect: Downtown Lights - Noboru Mutoh
Menu Theme - Tetris 99 OST
The Kevin Level - Overcooked 2 OST
Get up - Megalo Box OST
Research Sources:
Improving Multitasking skill:
https://www.scientificamerican.com/article/computer-game-playing-shown-improve-multitasking-skills/
The “cost” of multitasking: https://www.psychologytoday.com/us/blog/brain-wise/201209/the-true-cost-multi-tasking
Bottlenecks:
https://arstechnica.com/science/2011/08/bottlenecks-in-the-brain-limit-our-ability-to-multitask/
Supertaskers and speeding up task Switching:
http://sourcesofinsight.com/supertaskers/
_Welcome to Daryl Talks Games_
Would you like to learn more about the design and psychology of video games? If so, this is the channel for you. I’m Daryl, and welcome to Daryl Talks Games, where I create video essays on gaming mechanics, levels, psychological research, and the interaction between the three. I have two shows:
__Forging The Level__
Do you ever wonder why we gravitate towards certain levels in games? What makes something ”fun” to play? What does Celeste’s Temple have in common with Fatal Frame? How has Zelda’s dungeon design changed to be less linear? I explore topics like this from a design perspective and dig into how developers create an experience through the gameplay.
__Psych of Play__
What cognitive processes are being activated when you play your favorite game? How can Pokemon help you become a better exam taker? How do video games create actual stress, and how can we relate this to real life? This series dives into the intersection of psychology, gaming, and real life application.
**All images, graphics, and fonts created or found with postermywall.com, Pexels.com, Videvo.net, and Lightworks v14 editing software.**
#PsychofPlay #Tetris99 #TetrisMaximus
Other Videos By Daryl Talks Games
2019-12-14 | How Toby Fox Put Sans "Over" |
2019-11-16 | How to Study Using the Generation Effect |
2019-10-12 | Why You Keep Playing Brutally Tough Games |
2019-09-06 | How Dead Cells Exploits Your Indecision |
2019-07-27 | Have you TRULY Played Mario Kart? |
2019-07-04 | Recreating Celeste's Core C-SIDE in Mario Maker 2 |
2019-05-11 | The Most Powerful Moment of Twilight Princess |
2019-04-22 | How Interface Screws Mess With You |
2019-03-30 | Failure - Game From The Heart |
2019-03-10 | Daryl Talks Games - Channel Trailer |
2019-03-02 | What Made Tetris 99 Special |
2019-01-23 | How In-Game Weather Can Regulate Mental Health |
2018-12-04 | The Magic of Smash Bros and Pro Wrestling |
2018-11-09 | What The Tetris Effect Actually Is |
2018-10-13 | How Speedrunners Make It Look Easy |
2018-09-21 | Dynamic Frequency In Games |
2018-07-25 | The Psychology of Being Watched |
2018-06-29 | ARMS Was Built Like a Racing Game |
2018-06-11 | The Psychology of E3 |
2018-05-19 | Hallucinations, The Dip Effect, and Pacing |
2018-04-28 | Mario Odyssey's Most Satisfying Capture |
Other Statistics
Tetris 99 Statistics For Daryl Talks Games
At this time, Daryl Talks Games has 43,491 views for Tetris 99 spread across 1 video. His channel published less than an hour of Tetris 99 content, less than 0.63% of the total video content that Daryl Talks Games has uploaded to YouTube.