How Thief's Stealth System Almost Didn't Work | War Stories | Ars Technica

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1998's Thief: The Dark Project was a pioneer for the stealth genre, utilizing light and shadow as essential gameplay mechanics. The very thing that Thief became so well-known for was also the game's biggest development hurdle. Looking Glass Studios founder Paul Neurath recounts the difficulties creating Thief: The Dark Project, and how its AI systems had to be completely rewritten years into development.

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How Thief's Stealth System Almost Didn't Work | War Stories | Ars Technica




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Other Statistics

Thief: The Dark Project Statistics For Ars Technica

At present, Ars Technica has 800,829 views spread across 1 video for Thief: The Dark Project, and less than an hour worth of Thief: The Dark Project videos were uploaded to his channel. This is less than 0.20% of the total video content that Ars Technica has uploaded to YouTube.