Ars Technica

Ars Technica

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About Ars Technica

At Ars Technica—the name is Latin-derived for the "art of technology"—we specialize in news and reviews, analysis of technology trends, and expert advice on topics ranging from the most fundamental aspects of technology to the many ways technology is helping us discover our world. We work for the reader who not only needs to keep up on technology, but is passionate about it.

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How Blade Runner Reinvented Adventure Games | War Stories | Ars Technica
In 1995, Westwood Studios set out to make a game based on one of the most beloved science fiction films ever made. They took a big risk, applying...
2019-02-12 9:00:02 AM ● 19,286 views ● 10:31 99.62% liked
How Can People Believe Dowsing Is Real? | Ars Technica
Ars Technica's John Timmer explains why dowsing (often called divining or witching) is nothing more than pseudoscience. Connect with Ars Technica: ...
2019-02-06 9:00:03 AM ● 16,207 views ● 5:10 95.89% liked
Are GMO Foods Safe? | Ars Technica
Recent studies show the general public and the scientific community are deeply divided on the perceived safety of GMOs. Ars Technica's John Timmer...
2019-01-22 9:00:01 AM ● 3,214 views ● 5:27 83.20% liked
How a Painter Became Dead Space's Game Designer | Ars Technica
Sledgehammer Games co-founder Glen Schofield goes through his artistic archives and explains how he got started in the gaming industry. Starting...
2019-01-16 9:00:03 AM ● 63,987 views ● 5:41 99.11% liked
Dead Space
Dead Space (2008)
How Dead Space's Scariest Scene Almost Killed the Game | War Stories | Ars Technica
Glen Schofield, the co-founder of Sledgehammer Games and the creator/director of Dead Space, goes in-depth on the development of the classic...
2019-01-08 9:00:02 AM ● 3,268,973 views ● 19:07 98.71% liked
Dead Space
Dead Space (2008)
How Total War: Rome II's Ambition Was Almost Its Undoing | Ars Technica
With 150,000 possible land battle locations, 2,500 river crossing locations, 20,000 possible ambush locations and much more, Total War: Rome...
2018-12-18 9:00:03 AM ● 82,013 views ● 9:49 81.31% liked
Total War: Rome II
Why Are Sea Levels Rising at Different Rates? | Ars Technica
Sea levels are rising due to global warming, and part of the reason for this is ice on land is melting and flowing into the seas. Tide gauges...
2018-12-05 9:12:28 AM ● 6,601 views ● 4:14 94.16% liked
How Aliens versus Predator's Late Design Change Made It a Classic | War Stories | Ars Technica
Tim Jones, lead artist and producer for the classic PC game "Aliens versus Predator," talks about the risky development choices that...
2018-11-20 9:00:35 AM ● 126,509 views ● 16:52 99.01% liked
First Look: Warframe for Nintendo Switch | Ars Technica
Mark Ollivierre, assistant producer for Digital Extremes, and Adam Creighton, studio GM and director of development for Panic Button, give Ars...
2018-11-16 8:00:28 AM ● 156,966 views ● 7:02 97.71% liked
Warframe (2013)
First Impressions
Why Do Flat Earth Believers Still Exist? | Ars Technica
Ars Technica's senior science editor John Timmer explains why, despite centuries of evidence, some people will still argue that the Earth is...
2018-11-07 10:00:33 AM ● 549,880 views ● 6:05 87.14% liked