How to be a succesful iPhone developer: Brian Greenstone, Pangea Software
Channel:
Subscribers:
128
Published on ● Video Link: https://www.youtube.com/watch?v=Djilm5bN5Yc
Head Cheese Brian Greenstone from iPhone game developer Pangea Software talks about Enigmo, the game that made the company $1.5 million.
Other Videos By guardiangamesblog
2009-06-04 | E3 2009: Invizimals trailer |
2009-06-02 | E3: Nintendo DSiWare trailer |
2009-06-01 | Microsoft E3 Project Natal demo |
2009-03-26 | GDC 2009: Rhianna Pratchett, games writer |
2009-03-26 | @GDC2009: Tommy Talarico on the threats of licended video and being an ambassador |
2009-03-26 | GDC2009: Media Molecule talk Little Big Planet (Part 1) |
2009-03-16 | Professor's Henry Jenkins on games-based learning at SxSWi 2009 |
2009-03-16 | WarrenSpector |
2009-03-15 | Ron Carmel, co-creator of World of Goo at SxSWi 2009 |
2009-03-14 | The Hat Game at SxSWi 2009, with Chinwag and UKTI |
2009-03-14 | How to be a succesful iPhone developer: Brian Greenstone, Pangea Software |
2008-10-11 | TGS: On the Floor (Day 3) |
2008-10-10 | TGS: On the Floor (Day 2) |
2008-10-10 | TGS: Job Hunter |
2008-10-10 | TGS: Bungie |
2008-10-09 | TGS: On the Floor (Day 1) |
2008-10-04 | KROLL |
2007-02-07 | Manhunt 2 |
2007-02-07 | Pirates on PSP |
2006-12-18 | Bioshock trailer - Spike TV |
2006-11-15 | Gamesblog vlogs |
Tags:
sxsw
sxswi
sxswi2009
iphone
pangea
enigmo