How to Better Measure Open Worlds!
There are countless posts and videos where game worlds are measured in square kilometres or square miles and compared to each other. However, while these info graphics are cool to see, they always appeared to me to be off; games like Skyrim, the old GTAs, some Assassin's Creeds, are way smaller than what they appear in gameplay, while other games like Just Cause don't feel that bigger in comparisons. In this video, I have taken a different approach at measuring open worlds, by using time rather than meters, and found out how to better measure the worlds of any type of game, from RPGs, to Action Avventure, to Sandboxes and more. I hope you like it!
Instagram account: https://www.instagram.com/yt_bluefox098/
0:00 - Intro
0:26 - Problem Definition
2:53 - The Experiment
8:08 - Reflections
#gamedesign #openworld #gaming
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