How to Bonta Rift on NEW ECA (155 ALS) Ranged D-Six + All In Focus! Wave 1-19 - Wakfu
Gear/stats/spells/passives: https://imgur.com/OYOZxyL
Running mostly yellow 155 gear. For defensive sublims got vital return 1, berserk wakfu 2, arcana 2 and precaution 2 on.
Blackjack passive gives you armor every turn. D6 and all in scale. A few turns in and they both cost 0 ap (all in a 95% chance to be refunded after you cast enough roll agains and on hand cards to make the discard pile 9). You need 3 cards in top spell bar, 1 card in the deck, and 9 cards in discard pile. 3 passives used are extra tarot cards to make the deck total 13. If you draw the 1 last card in the deck, the deck will reset, the all in +45% refund chance buff (50 base + 45% refund chance = 95% total refund chance) is gone and you'll need to start discarding again. It can be annoying but it's broken sustain in rifts especially when paired with one of the many armor artifacts. All or nothing base damage is broken for 2 ap although it does hurt you. It's a shredder that does more damage than heads or tails (which is 3ap) and is an insane x3 a target, no limit per turn. That's why we run the armor passive "blackjack". The only downside is it's linear.
Notes:
- Cast all in when above 10 ap left for max damage. Does 120 base damage for 10 ap at lvl 155 and 180 base damage at lvl 230. Broken in rifts. To get 95% success refund rate on all in simply cast roll again thrice over 3 turns to get to 1 card left in the draw pile. You could also manually cast the good cards you get (eg. the god ecaflip) over the first 3 turns. You want the draw pile icon to show no number top right of screen.
- Cast topkaj every time its up for 35% crit for 2 turns and 1 mp for 1 turn. Why we can use the cocodrile pet. You can get 100% crit easily and only need a maximum of 65% crit in set.
- Cast loaded dice to finish off an enemy for a 2 ap refund next turn. It can stack twice refunding 4 ap off 2 kills.
- Cast fleeflee to restore 1 wp and gain that 1 invaluable mp to finish off cunts. D-six costs 1wp and you will run out often. The arachnees take significantly increase damage from the rear (-400 rear res) so you could fleeflee behind it. Works like sram's wily.
- Cast battle only when you've got 4 ap left. Either rapes 2 mp (is 0 anyways) or gives you 20% crit for 2 turns and 2 ap for another spell.
- If your on hand cards total value is above 20, the blackjack passive (10% of max life armor gain a turn) won't proc and you'll need to reset the deck and roll + draw again until 9 cards are in the discard pile. You can discard 6 cards max a turn doing this.
- 5+ range in set recommended.
ATB fellas!
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