How to change enemy sound effect - Towers vs Monsters GML Visual

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Published on ● Video Link: https://www.youtube.com/watch?v=ee3_gpUV_6M



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In this video we are going to learn how to change enemy sound effects in Towers vs Monsters GML Visual GameMaker template.

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For all of you who are in hurry and don't want to watch the whole video...
Here is where you can find the solution for this problem:
Asset Browser - Scripts - GameplayScripts
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Although I recommend watching the video and following it's steps because it will help you more on the long run and also teach you why some things work the way they work in GameMaker, instead of just copy/pasting the solution.

For this problem, but in general also, we should try finding the solution in next steps:

1.Documentation
Reading the already made documentation and checking if the people who made this template gave us some guidelines on where and how to solve the problem we have.

2.Objects
If the step 1 isn't working then try checking the object we want to change.
In our case those are enemy objects - zombie and frankenstein, and they are located in the Objects - Enemies folder.

3.Scripts
If the step 1 isn't working then try checking the code in scripts which manage the game.
In our case those are located in Scripts folder.
And that's where we found the solution.
Scripts - GameplayScripts