How To Configure Gamescope! // HDR, STRETCHED RES, TRIPLE MONITOR, UPSCALING

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Published on ● Video Link: https://www.youtube.com/watch?v=wcs7JsMLHFY



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Content of the video
0:00 - Intro
00:26 - What is Wayland?
01:05 - What is Gamescope?
01:39 - Why would you use this?
02:09 - How to install it
03:22 - How to install under Flatpak
04:45 - How to configure it
05:40 - Basic launch command
09:00 - Adding VRR & Tearing
10:00- How to fullscreen
12:01 - Upscaling a game with Gamescope
13:51 - Shortcuts you can use in Gamescope
14:51 - How to configure Gamescope in Flatpak
16:40 - How to use HDR in Gamescope
19:14 - Gameplay of HDR working/cyberpunk
20:10 - DOOM Eternal with HDR
21:37 - Using Mangohud in Gamescope
22:15 - How to do stretched res
23:06 - THE FINALS stretched res
24:25 - How to do triple monitor
26:32 - Conclusion
27:16 - OUTRO

LINKS OR COMMANDS FROM TODAY'S VIDEO!

GAMESCOPhttps://github.com/ValveSoftware/gamescope..

GAMESCOPE GIT FOR FEDORA USERhttps://copr.fedorainfracloud.org/coprs/vulongm/gamescope-git/..

BASIC GAMESCOPE LAUNCH COMMAND
gamescope -w 1920 -h 1080 -b -e -r 144.0 -- %command%

GAMESCOPE WITH MANGOHUD
gamescope -w 1920 -h 1080 -b -e -r 144.0 --mangoapp -- %command%

GAMESCOPE WITH VRR AND TEARING
gamescope -w 1920 -h 1080 -b -e -r 144.0 --adaptive-sync --immediate-flips -- %command%

GAMESCOPE WITH HDR
gamescope -w 1920 -h 1080 -b -e --hdr-debug-force-support --hdr-enabled --adaptive-sync --immediate-flips -- %command%

TRIPLE MONITOR SETUP IN GAMESCOPE, TRIPLE 1080P LAUNCH COMMAND
gamescope -w 5760 -h 1080 -b -e -r 144.0 --adaptive-sync --immediate-flips -- %command%