How to Create Level Maps Using 16 Tile for Sega Genesis & Mega Drive - Beginners Game Dev Tutorials

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Published on ● Video Link: https://www.youtube.com/watch?v=wsSXSyjpW8M



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Tutorial
Duration: 13:33
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My Patreon account:
https://www.patreon.com/PigsysRetroGameDevTutorials

Download link for 16 Tile:
https://allone-works.itch.io/16tile

Download link for 32 step palette for use with 16 Tile:
https://www.dropbox.com/s/7knngirzmzxy217/palette%20for%2016%20tile%2032%20step.pal?dl=0

Download link for palette as recorded from hardware (irregular steps):
https://www.dropbox.com/s/vo3atg3c8cg4jtz/palette%20as%20recorded%20from%20hardware.pal?dl=0

Download link for the tileset used in the tutorial:
https://www.dropbox.com/s/vfcd8oewyb5zn4m/centy%2032%20step%20tileset.png?dl=0

Timestamps:
0:00 introduction to 16 Tile
0:55 Explaining the Mega Drive's and 32X/SNES's colour depth & palette
4:38 How to install 16 Tile
4:59 How to create a tileset for use in 16 Tile
5:59 How to use 16 Tile to create a level map
9:33 How to use the level map in SGDK
11:57 Advantages of using 16 Tile




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Tags:
SGDK
homebrew
retro game dev



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