How to Design Virtual Cities and Worlds in Videogames | Perceptive Podcast (Gamedev Interview)

How to Design Virtual Cities and Worlds in Videogames | Perceptive Podcast (Gamedev Interview)

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For this dev cast, I spoke with Konstantinos Dimopoulos who is a designer and author of the book Virtual Cities about how developers can improve their games with a finer understanding of environmental and level design.

You can find the book on his main site https://www.game-cities.com/virtual-cities-atlas as well as on Amazon: https://www.amazon.com/Virtual-Cities-Atlas-Exploration-Video/dp/1682686094/ref=sr_1_2?dchild=1&keywords=virtual+cities&qid=1605901565&sr=8-2
And follow Konstantinos on Twitter: https://twitter.com/gnomeslair
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Game Design Deep Dive: Platformers -- https://www.crcpress.com/Game-Design-Deep-Dive-Jumping-Platformers/Bycer/p/book/9780367211387

20 Essential Games to Study: -- https://www.crcpress.com/20-Essential-Games-to-Study/Bycer/p/book/9781138341456

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ABOUT ME:

I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.




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