The Impact of Procedural Generation on Game Design | Critical Thought (Game Design Talk)

The Impact of Procedural Generation on Game Design | Critical Thought (Game Design Talk)

Channel:
Subscribers:
11,700
Published on ● Video Link: https://www.youtube.com/watch?v=J62wHWQ8aB8



Spelunky 2
Game:
Spelunky 2 (2020)
Duration: 20:35
644 views
36


For today's critical thought, we're talking about the use and philosophy of procedural generation in videogames to discuss whether or not it can be used to improve every videogame, and the limitations of its impact.

If you're curious about my roguelike book, you can preorder it at major retailers or from the publisher https://www.routledge.com/Game-Design-Deep-Dive-Roguelikes/Bycer/p/book/9780367638191
_____________________________________________________________
BOOKS I'VE WRITTEN ON GAME DESIGN:

Game Design Deep Dive: Platformers -- https://www.crcpress.com/Game-Design-Deep-Dive-Jumping-Platformers/Bycer/p/book/9780367211387

20 Essential Games to Study: -- https://www.crcpress.com/20-Essential-Games-to-Study/Bycer/p/book/9781138341456

JOIN OUR DISCORD CHANNEL

The basic tier is now open to everyone with additional features and options for those who support our Patreon. Anyone on the discord also gets the archives of our game streams for free. https://discord.gg/MFdkhMz

SUPPORT GAME-WISDOM

Patreon: https://www.patreon.com/GWBycer

Hitting goals will allow me to add more content and let patreon supporters vote on what they would like to see each month.

If you would like to make a one-time donation -- You can send money directly through Paypal through this link: http://paypal.me/GWBycer

SUBSCRIBE AND FOLLOW:

Become a Member of the Channel: https://www.youtube.com/channel/UCJPQyAGAbIcXZXfM01oOPOA/join

Main Site: http://Game-Wisdom.com

YouTube: http://youtube.com/c/game-wisdom

Twitter: https://twitter.com/gwbycer

Facebook: https://www.facebook.com/gamewisdom/

Audiocasts can be found at: http://subscribeonandroid.com/game-wisdom.com/feed/podcast for Android and https://itunes.apple.com/us/podcast/game-wisdom/id1126129621?mt=2&ls=1 for Itunes

ABOUT ME:

I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.




Other Videos By Game Wisdom


2020-12-19New Live Show, Indie Inquiries | A Weekly Study on Indie Game Marketing
2020-12-18The Modern Retro RPG Design of Nox Archaist | Perceptive Podcast Developer Interview, Apple 2 Games
2020-12-17Let's Talk Cyberpunk 2077 and The Game Awards | Safely Extreme Cast (Game Industry talk)
2020-12-16Indie Dev Showcase #38 | Radical Rabbit Stew, Guardian of Lore, Krumit's Tale, Clan N, Necrobarista
2020-12-15Chronos Before The Ashes Delivers an Average Adventure | Review
2020-12-14A Study of Skill Floors in Game Design | Critical Thought, Videogame Design Lessons, Gamedev lessons
2020-12-11Designing Multiplayer Puzzles with Edaqa Mortoray | Perceptive Podcast, Online Escape Room Design
2020-12-10How do you Study Game Design? | Safely Extreme Podcast (Game Design Talk, Game Dev Talk, Indie Dev
2020-12-09Indie Game Showcase #37 | Towaga, Ampersat, Long Gone Days, Pikuniku, Vilmonic, Ooblets
2020-12-08Quantum Protocol's Different Take on Deck Building Design | Review (Quantum Protocol Gameplay)
2020-12-07The Impact of Procedural Generation on Game Design | Critical Thought (Game Design Talk)
2020-12-04The Design of Dwarf Fortress | Tarn Adams Interview (Perceptive Podcast)
2020-12-03What Game Sales Mean for Game Developers | Safely Extreme Podcast (Game Design Talk)
2020-12-02Indie Dev Showcase #36 | Primal Light, Gibbous, Rift Wizard, Death & Taxes, Witchway, Golden Light
2020-12-01Resident Evil 3 Remake Hardcore Run | Resident Evil 3 Complete Play, Walkthrough
2020-11-30Adding Value To Your Game Design | Gamedev Roundtable Cast (game design talk)
2020-11-27How Gameplay Motivates Players | Safely Extreme Podcast (Game Design Talk)
2020-11-25Indie Dev Showcase | Bryce's Engine, Death Crown, Candy Raid, Master Spy, Seven Doors, Eternal Hope
2020-11-24Bugsnax is a Light Offering | Review
2020-11-23Are Videogames Too Pricey/Cheap? | Critical Thought (Game Development Talk)
2020-11-20How to Design Virtual Cities and Worlds in Videogames | Perceptive Podcast (Gamedev Interview)



Tags:
video game criticism
game-wisdom
game wisdom
video game theory
game design theory
game dev
indie game dev
game design
game development
#indiegame
#videogame
#gamedev
random generation games
random generation
procedural generation
random vs procedural generation
procedural vs random generation
roguelike design
roguelike
roguelike games
a robot named fight
spelunky 2
what is procedural generation
what is procedural generation in game design
#gamedesign



Other Statistics

Spelunky 2 Statistics For Game Wisdom

Currently, Game Wisdom has 4,649 views for Spelunky 2 across 3 videos. Spelunky 2 has approximately 1 hour of watchable video on his channel, less than 0.04% of the total video content that Game Wisdom has uploaded to YouTube.