How to Fail: Quake II Edition (aka. Running Quake II in OpenGL)
I don't fail in this video, for a change, but ID Software sure did when it came to the visuals. OpenGL rendering (which is required for Quake III, by the way) in Quake II looks absolutely horrible no matter how you slice it. You know it's bad when software rendering looks better than 3D-acceleration. I even had to raise the brightness by about 50-60% just because OpenGL mode is so dark!
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Quake II Statistics For DWTerminator
At present, DWTerminator has 28,171 views spread across 3 videos for Quake II, and less than an hour worth of Quake II videos were uploaded to his channel. This is less than 0.11% of the total video content that DWTerminator has uploaded to YouTube.