How To Get DayZ Nitrado Xbox PlayStation Server cfggameplay.json To Read Custom Building Spawn File
If you're having trouble getting your Nitrado Xbox / PlayStation Console Community Server to spawn in custom buildings, after you have enabled the cfggameplay.json files in the Server Settings, and have uploaded your locations file to the "custom" directory, it's probably because you haven't put the right address for that file in the "objectSpawnersArr" array in the cfggameplay.json file.
You need to add custom/ in front of your file name, so it should something like:
"objectSpawnersArr": ["custom/mySpawnData1.json"]
If you're adding multiple location files, remember to sperate them with commas:
"objectSpawnersArr": ["mySpawnData1.json","mySpawnData2.json","mySpawnData3.json"]
PLEASE NOTE on PC Servers you don't need to add the "custom/" just put your location files in the same directory as the cfggameplay.json file.
Thanks, Rob.
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