How to make a Turn-Based Strategy game! (High Level Overview feat. Classified France 44)
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💬 Here's a high level overview on how to make a Turn-Based Strategy game using Classified: France 44 as an example.
These kinds of games involve some interesting mechanics like Grid Systems, Pathfinding, Abilities, Level Scripting, and more.
Check out the game page for a list of all the tutorials https://unitycodemonkey.com/howtomakegame.php?i=classified44
00:00:00 Intro
00:00:42 Grid System
00:02:28 Pathfinding
00:03:04 Abilities
00:03:47 Stealth
00:05:07 Overwatch
00:05:32 Cover System
00:06:30 Flanking
00:07:13 Spray Zone, Friendly Fire
00:08:22 Health and Morale
00:09:26 Enemy Types
00:09:41 Map Data
00:10:36 Level Scripting
00:11:19 Overworld Map
00:11:48 Dialogue System
00:11:58 Skill Tree
00:12:16 Appearance Customization
00:12:32 Outro
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Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.
I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.
I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.
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