How To Make SFX Sound BIGGER | Sound Design Tutorial
Sound Designer's Starter Pack (free): https://daviddumaisaudio.com/starterpack
In this video, I share various ways I have used to make SFX sound bigger.
Tools used in this video (May Contain Affiliate Links):
Phase Plant: https://www.daviddumaisaudio.com/phaseplant
Disperser: https://www.daviddumaisaudio.com/disperser
Transient Shaper: https://www.daviddumaisaudio.com/khs-transient-shaper
Multipass: https://www.daviddumaisaudio.com/multipass
Neutron EQ: https://www.daviddumaisaudio.com/neutron-pb
Enforcer: https://www.daviddumaisaudio.com/enforcer
bx_Subsynth: https://www.daviddumaisaudio.com/bx-subsynth
Uberloud: https://www.daviddumaisaudio.com/uberloud
Lom Geofon Microphone: https://www.daviddumaisaudio.com/lom-geofon
00:00 - Intro
00:22 - 1. The obvious place to start to make bigger sound effects
00:59 - 2. Low End Enhancement FX
03:06 - 3. Harmonic Low End Enhancers
04:42 - 4. Design Low End Content
06:15 - 5. Record Large and Heavy Sound Sources
Thanks for watching!
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About David Dumais Audio
David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.
The David Dumais Audio YouTube Channel contains some of David’s best advice, strategies, concepts, and philosophies which he has effectively used to help hundreds of game developers realize their goals. This channel is designed to help the beginner as well as the professional continually improve their skills and challenge their creative process.