"How To Overhaul Skyrim’s First Person Combat in 2024 – Step by Step Guide"
In this video, I cover how to overhaul the first-person combat for Skyrim Special Edition in 2024 using a series of easy to install mods.
All the mods covered in the video can be installed using a suitable mod manager such as Vortex and can downloaded found free of charge from NexusMods, although you will need to create an account.
Mod List.
Precision – Accurate Melee Collisions
https://www.nexusmods.com/skyrimspeci...
The first mod on the list is called Precision – Accurate Melee Collisions which add collisions, so that you weapon must now hit the target in front of you, and not an invisible cone located in front of your character.
The same mechanic is also applied to your enemies, so it is now possible to effectively dodge attacks, either manually, or with the aid of a dodge mod.
Secondly, the mod adds hit reactions, so that when something is hit with a weapon, it reacts accordingly, either moving to the left or right, depending on the direction of the blow.
The mod also introduces weapon trails, so you can track the protectory of your weapon swings, as well as accompanying hit-stop and camera shake.
And finally, the mod adds a new recoil effect is applied when your weapon hits a solid object such as a wall.
Comprehensive First-Person Animation Overhaul.
https://www.nexusmods.com/skyrimspeci...
The second mod on the list is Comprehensive First-Person Animation Overhaul which adds thousands of new animations for a wide range of first-person perspective actions.
In addition, most animations are unique, so swinging swords will be different to using axes, and daggers are no-longer used like swords.
When using this mod, I would recommend changing the game’s FOV to at least 100 from the default of 60, otherwise some of the animations may not display correctly.
Valhalla Combat.
https://www.nexusmods.com/skyrimspeci...
tab=description
The final mod on the list is Valhalla Combat, which completely overhauls the first-person perspective combat.
Firstly, the mod increases the overall stamina regeneration rate, and all light attacks now generate stamina on successful hits, and any misses will instead drain stamina, although power attacks are not changed.
This behaviour is also applied to NPCs, which means they can no-longer spam attacks.
In addition, running out of stamina puts you into a State of Exhaustion, which for the player means that during this period, you deal half as much damage with all attacks, and for NPCs, they are not able to attack.
The blocking mechanism is also changed, so that blocking attacks will now only cost stamina, and not health, unless you run out of stamina.
There is also a new Timed Block mechanic, in that if you block an attack within 0.3 seconds, you will negate all incoming physical and enchanted damage.
And if you block within 0.15 seconds, you will have a Perfect Block, which instantly staggers the enemy and regenerate all stamina.
It is also now possible to block projectiles, and the Timed Block mechanic applies here as well, so if you are quick enough, you can even reflect the projectile back at the opponent.
Finally, the mod introduces a Stun and Execution system like the God of War series, in that all enemies have a Stun Meter, and once this is filled, you are able to carry out an execution attack.
In summary, with all these mods installed, you will have completely overhauled the first person combat of Skyrim, of course, there are tons of other mods out there, but this should be a good starting point.
#skyrim #combat #mods
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