How to Simulate a Small Fountain 9 | Rendering in Solaris [1:24:51]

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Lessons and Project Files: https://www.sidefx.com/tutorials/how-to-simulate-a-small-fountain/

Now that the water and bubble simulations are complete, bring the various elements into the Solaris context for rendering in Karma. Learn how to create materialX shaders and how to add lights. Investigate the Karma XPU and CPU engines and guided caustics for a more realistic water effect. Set up the render and use noise removal techniques suitable for an animation.