Project Pegasus | Architecture 2 | Boolean Preparation
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Published on ● Video Link: https://www.youtube.com/watch?v=nmx3HGAVwJs
Lessons and Project Files: https://www.sidefx.com/tutorials/project-pegasus-architecture/
Learn how to reference the result of the PCG network from Unreal into Houdini. We'll generate input geometry for the tool and execute boolean operations involving both the terrain and the input shapes.
Learn more about Houdini and Project Pegasus: sidefx.com/pegasus/