How To Spawn after a specific amount of time
I am currently making a Legend of Zelda themed adventure map. I am struggling to make it, so enemies spawn every few minutes but not spawn large amounts over time. I have tried using things like hopper clocks to time when enemies spawn but after a while it turns into a large swarm of unwanted enemies. I am looking to make it so if an enemy has already spawned another will not spawn.Example: if there are 5 enemies in a room, there will never be more than 5. So even if a few are killed, a few minutes later more will respawn, but no more than 5 in total.Question from user Opllusion at gaming.stackexchange.com.
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