How to use AI Awareness in CRYENGINE | AI & NPCs

Channel:
Subscribers:
52,000
Published on ● Video Link: https://www.youtube.com/watch?v=huImqOd4fdg



Game:
Unreal (1998)
Category:
Tutorial
Duration: 4:32
6,208 views
92


In this lesson we explore how to debug the AI awareness of an entity through its primary and secondary FOV. We show where to change it in the property table as well as how to dynamically set the property during gameplay. The method shown is a key input but could be extend for any sort of event through your level.

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Tags:
Crytek
Cryengine
Video games
Game development
Tutorial
Training
Game engine
User interface
Game art
Indie
Indie development
Game audio
Audio
Programming
Design
Level design



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