HumanitZ Multiplayer Gameplay - Update 0.908 - Weapon attachments & more

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Published on ● Video Link: https://www.youtube.com/watch?v=WVlkVtIYGBE



Game:
HumanitZ (2023)
Category:
Vlog
Duration: 2:25:48
614 views
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Checking out the newest update of HumanitZ 0.908 tonight with the crew. If you haven't picked up the game yet, you should!

**PC Crashed so it just kind of ended.. womp womp**

#humanitz

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0.908 UPDATE NOTES:
New Additions
Weapon Attachments (New craftable weapons bench required)
New weapon attachments can be found in the world and only attached to certain guns via the weapon bench. Suppressors offer reduced sound and distance and scopes offer different zoom ranges. Flashlight and laser share the battery usage from your on-player flashlight.
Clan system added with building and territory restrictions.
Spawn point radius sets the territory and players outside of clan cannot build in your territory. (adding players to group still works as before to show your map location)
New lootable Containers.(Police changing room lockers, Desktop PCs and bedroom cabinets)
Empty water bottles added for various functions.
Empty bottles can be obtained from consuming water bottles or coola bottles and can be found in the world. Rain collector, Toilet, Water Dispenser now function differently allowing you to add your empty bottles to collect clean/dirty water from them.
Added container highlighting option (help for new players).
New large craftable cupboard storage box added.
New Mushroom soup recipe added to the cooking stove.
Fall damage has now been added.
New Lighter item added for igniting fires.
New spawn location near Errington added.

Changes
Gas station fuel pumps UI updated with new progress bar.
Vehicle fuel UI updated with new progress bar.
Spawn Point decays over time (Needs to be repaired or eventually will be destroyed)
You can now dismantle props in all houses.
Ranged weapons have undergone changes to work with the new weapon attachment system.
Rain collector now requires empty bottles to collect water. (Rain fills up over time)
Toilet water (dirty water) can be collected using empty bottles.
You can now collect dirty water from lakes (Hold Interact to collect and empty bottle required)
Military weapon crate model changed for in game looting.
Optimised humans and zombies by disabling death physics. (Dead bodies stay around longer).
Fixed human AI not taking correct damage (ex can't kill AI with a shotgun from point blank).
Change to improve grappling on dedicated servers.
When cars are locked the storage of the vehicle is also locked with it.
Improvised torch now uses durability when lit.
Improvements to stop zombies spawning inside bases.
Farming saturation drain rate reduced.
Improvements to certain audio effects.
Improvements to some of the consume animations (No more dropping empty bottle on the floor)
Zombiegini sports cars variants now perform slightly differently to each other.
Zombiegini storage and engine locations have changed to match real life :).
Free starting skill point removed.
Options to turn item and container highlighting off.
Highlight colour options can be set in settings/gameplay.
Added option to connect to servers via IP.
Added option to favourite servers and use favourite filter.
Added highlighting to selected seed type on farming UI.
Updates and corrections to localization.
Repairing guns with a gun repair kit also repairs attachments (increased if you're the gunsmith).
Pressing G near the generator shows you the interaction ring of which the generator can reach.
Removed eagle eye skill. (Group invite now allows you to see your friends on the map).
Gas masks can no longer be repaired with a sewing kit.

QOL
Drag and drop slot highlighting added.
Improvements to size of harvesting location on all animals.
In world items highlighting distance has been increased.
Items can now be dropped from containers.
Improvements to controller support. (Settings/Gameplay: We suggest you use “movement” control system for controller use) this is WIP so feedback on controller movement and controls are welcome.

Lots of new fixes but too many to list here!

Thanks for watching!
- Nate







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