Hyperspace Dogfights - Rogue-Like Asteroids?! | Gameplay / Review / Thoughts
Today we check out Hyperspace Dogfights! Hyperspace Dogfights Gameplay is pretty much a very difficult roguelilke that plays like asteroids on crack! This Hyperspace Dogfights Review is a very work in progress but I love the game so far! We're playing the Hyperspace Dogfights PC version and there's an upcoming DLC coming out soon so you're into difficult roguelikes then pick up Hyperspace Dogfights!
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Hyperspace Dogfights is a juicy jet-combat roguelike in which you blast, dodge and slice your way through masses of technologically inferior enemies. During the mission your craft will evolve into something stronger and weirder by gathering some of the 200+ items available ingame.
Juicy Combat
Out-boost your enemies, use gravity to your advantage and hyperspace-dodge through projectiles when things get too hairy.
Loot
Make your jet stronger and stranger by gathering some of the 150+ currently available passive and active items. Use over 50 randomly modified weapons against your opponent, including aerial melee options.
Opposition
Engage zone specific enemy types in air and ground combat. Confront ten distinct bosses or even try surviving beyond that in endless play.
Developer Comments/FAQ
What do I do in Hyperspace Dogfights?
You fly a jet in a 2d environment and blow things up. You'll be given randomized goals in order to complete enemy waves. In-between waves you'll spend currency on items that modify your jet in various ways. Zones end with random boss encounters. Difficulty is pretty harsh, you'll probably die a lot. But each next run will play out a little different. Throughout the game you'll unlock additional items to find on later runs. The game is fairly light on story, but you might piece together things through item descriptions and combat chatter.
Feature list?
- Juicy, impact-full and tense 2d air combat, framed in a weird sci-fi universe
- Colorful pixel art, powered by the Pico8 16 color palette
- More than a hundred different passive items, some providing simple bonuses, some completely changing how your jet behaves
- More then 50 sci-fi jet weapons, including lasers, explosives and aerial melee options
- 40+ active items used for offense, defense or utility
- Strong focus on synergies and weird jet builds. Most items will interact with others, all passives can stack with themselves.
- 7 zones with distinct enemy composition to explore
- 10 bosses to die against
- 5+ player jets to fly, all coming with unlockable mk2 loadouts
- Various wave goals: Hunt ace pilots, raid ground targets, perform recon scans and more
- An adaptive soundtrack with combat and menu tracks, consisting of 14 tuns by ENUIT and Ole Toensen (available as dlc)
- Persistent unlocks with lots of items in the loot pool from the get go, but some things only unlockable through the endgame
- Optional endless mode (unlocked after second victory)
- Steam cloud save, cross platform