I Added Player Detection & Enemy AI to My 2.5D Hybrid Godot Game – Devlog
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Published on ● Video Link: https://www.youtube.com/watch?v=bZi0WushWdU
I used a ViewCone and RayCasting to add line of sight and player detection to my 2D / 3D Godot platformer game in Godot. In this devlog video I will show you how it works and how my indie video game is shaping up!
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