The LimboAI Behavior Tree for Godot 4 – A Must Learn for Beginners | Guide & Tutorial

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In this video, I will explain the LimboAI Behavior Tree for Godot 4 (Godot 4.3) game development. We will create a simple AI for a bird character in a 3D prototype. The bird will patrol, tweet, move, and fly away when you get too close.

Good luck with your Game dev journey!

Download the black bird sprite:
https://drive.google.com/file/d/1rsP6_M21mpQ2k2UB_LTLcJiHI4zr6v_L/view?usp=sharing

0:00 - Intro
1:55 - What is a behaviour tree?
3:36 - Installing LimboAI
4:35 - LimboAI's Demo tutorial
5:20 - Project preparation
11:50 - Behaviour Tree Tutorial
43:18 - The Result / Outro

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#godot #gamedevelopment #tutorial




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