The LimboAI Behavior Tree for Godot 4 – A Must Learn for Beginners | Guide & Tutorial
In this video, I will explain the LimboAI Behavior Tree for Godot 4 (Godot 4.3) game development. We will create a simple AI for a bird character in a 3D prototype. The bird will patrol, tweet, move, and fly away when you get too close.
Good luck with your Game dev journey!
Download the black bird sprite:
https://drive.google.com/file/d/1rsP6_M21mpQ2k2UB_LTLcJiHI4zr6v_L/view?usp=sharing
0:00 - Intro
1:55 - What is a behaviour tree?
3:36 - Installing LimboAI
4:35 - LimboAI's Demo tutorial
5:20 - Project preparation
11:50 - Behaviour Tree Tutorial
43:18 - The Result / Outro
Become a Chappie get access to perks:
Check out my gaming channel: / @chapc_plays
Join us on discord: https://discord.com/invite/4DMnyEDrTC
#godot #gamedevelopment #tutorial