I Came. I Crawled. I Alerted Everyone.
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Welcome to Part 6 of my Let’s Play series for Mind’s Eye, where the plot’s hanging by a thread, everyone has a gun, and I’m apparently everyone’s errand boy with a shady past I don’t remember agreeing to.
This time, Morrison sends me into Redrock Penitentiary with a "simple" request: sneak past an entire army of guards and murderbots to install a frequency device that probably violates every Geneva Convention and three building codes. Subtlety? Optional. Alarms? Frequent.
Naturally, I alert everyone, because stealth in this game is more of a polite suggestion than a mechanic. And just when I think I’ve earned a nap or a biscuit, my old war pal Travis rings me up like an anxiety-riddled ex with cryptic blackmail and sniper assignments.
What does he have on me? Dunno. Maybe it’s that time I took his last biscuit when we were in the military. Maybe it’s just Tuesday.
Meanwhile, I’m still unclear if I’m a hero, a liability, or just roleplaying as a really unlucky Amazon delivery guy with trust issues.
🎮 Game: Mind’s Eye
🕶️ Scene: Robot dodging, prison crawling, emotional blackmail
💥 Objective: Don’t die. Don’t scream. Maybe install something.
📉 Status: Detected. Confused. Slightly snackish.
💬 Question of the Day:
If someone tried to blackmail you but refused to say with what, would you help them or demand a PowerPoint presentation and a biscuit?
📅 New gameplay most weeks
🔔 Like it? Like it. Hate it? Send it to the guy who blackmailed you in Year 9. He might be Travis.
May your cover stay unblown,
Your sniping be optional,
And your penitentiary visits strictly digital.
Toddo out.
🎧 Watch with headphones. Screaming travels better in stereo.
📺 Full Playthrough:
/ @teeoohdeedee
📩 Subscribe before someone else blackmails you:
/ @teeoohdeedee