I don't know where to go | Faith the Unholy Trinity Chapter 1 #shorts
Faith the Unholy Trinity Chapter 1 (2017 Windows) let's play, an action-adventure game developed by Airdorf Games and published by New Blood Interactive. This is the first chapter of the game where John Ward, a priest who is conducting an exorcism not approved by the Vatican, returns to a house deep in the woods to finish what he started and cast out the demon that has possessed Amy. This is a blind playthrough, I have no idea what to expect, and I find all endings in the game, and even fight the secret boss. This features Atari-style graphics with synthesized speech and rotoscoped cutscenes for a really retro gaming vibe. faith the unholy trinity, faith the unholy trinity all endings, faith the unholy trinity endings, faith the unholy trinity chapter 1, faith the unholy trinity chapter 1 secret boss, faith the unholy trinity chapter 1 full playthrough, faith the unholy trinity part 1 all endings, faith: chapter 1 secret boss, faith: chapter 1 mirror, faith chapter 1 playthrough, faith the unholy trinity blind playthrough,
Faith is a survival horror video game developed by Airdorf Games for Windows. The game consists of three chapters; the first two were self-published by Airdorf Games in October 2017 and February 2019 respectively, while the third was published by New Blood Interactive in October 2022 as part of Faith: The Unholy Trinity, a compilation of all three chapters with additional features. The game uses retro graphics similar to the graphics of an Apple II or Atari 2600.
Players control a priest as he first attempts to complete a failed exorcism, then tries to prevent the summoning of a great demon. The player's main weapon is a crucifix, which damages and slows enemies when held aloft. It can also exorcise possessed objects, which typically reveal notes that expand upon the game's plot or provide hints related to puzzles.
The game is styled after 8-bit computer games of the early 1980s, such as the ones found on the Atari 2600 console or Apple II computer. Though most of the game is presented in an isometric, low-framerate display, several rotoscoped cutscenes are used throughout each chapter. Additionally, much of the dialogue is presented through 80s-era synthesized speech, with some voice lines and sound effects taken from "real" electronic voice phenomena (EVPs) and exorcisms processed through those same programs. The music is a combination of original music and pre-existing pieces, such as Ludwig van Beethoven's Moonlight Sonata and Erik Satie's Gnossiennes.
The game's story is inspired by the Satanic panic of the 1980s and 90s, where allegations of physical and sexual abuse in the name of Satan were made against teachers, schools, tabletop role-playing games, toy companies, heavy metal musicians, and television/film companies.
#gaming #faith #letsplay
My twitch stream airing Monday-Thursday at 6PM EST: twitch.tv/soulkeever