
I DON'T UNDERSTAND THIS GAME | Street Fighter V (5): Arcade Edition: Online Ranked Gameplay - Part 9
Street Fighter 5: AE Multiplayer Gameplay commentary and face cam
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Street Fighter V (ストリートファイターV Sutorīto Faitā Faibu?) is the sixth main installment in the Street Fighter series. It was released exclusively on the PlayStation 4 and PC, on which cross-platform multiplayer is available. Yoshinori Ono has confirmed that there will be no arcade release as Capcom is gravitating towards crane and one-off games in the arcade business. It was released on February 16, 2016.
The overall gameplay was toned down from Street Fighter IV: attack animations appear a bit more slower, and the character art and models are redesigned to feel more realistic. Revenge Gauges and Super Arts were features originally shown at the Capcom Cup; the former has been scrapped, while the Super Art was retooled in the form of the Critical Art.
The current features as shown at E3 place are closer in style to the Street Fighter Alpha series. EX Special moves return from the most recent games, along with a Guard Break meter like the one seen in the Alpha games. New features include the V-Gauge, a separate meter used for attacks such as the V-Skill, V-Trigger and V-Reversal, which are unique to each character. Another new addition to the series is the presence of destructible walls and other similarly interactive elements, such as a bus that characters can be knocked into in Bustling Side Street, or crashing into the loo wall in Union Station.[9]
Unlike Street Fighter IV, gameplay expansions and changes will not come in new installments but rather gradually be added to the game over the long term. Players have the choice of paying for new characters as they are added via in-game Fight Money.[10] Also, there will be no on-disc DLC.[11]
A cinematic story mode was released as free DLC in June, 2016. The game features some single-player, character-focused content that focuses on character backgrounds.[12] The mode specifically fleshes out the gap between Street Fighter III and IV. Finishing singleplayer content will grant players fight money.[13]
On June 10th 2016, the title of the cinematic story is called "A Shadow Falls,” which depicts the ultimate battle between the evil Shadaloo organization and the heroic World Warriors who rise up against them. Seven “Black Moons” are deployed by Shadaloo, granting M. Bison unimaginable power and enveloping the Earth in total darkness. Seeing the moons mysteriously appear in the sky, Ryu, Ken, and Chun-Li embark on an epic journey around the world to retrieve fragment pieces that are key to stopping the “Black Moons” before it’s too late. Along the way, they encounter the rest of the World Warriors, each of whom have their own agendas and motivations in mind. The final battle between good and evil is about to begin.
As of Arcade Edition update, V-Trigger move system will share a similarity on changing different V-Trigger moves as selecting different Super Combos in Street Fighter III series and selecting different Ultra Combos in post-original Street Fighter IV title updates series. However, the V-Trigger selection shares some similarities on having exclusive moves and damage properties for certain V-Trigger move as the ISMs from Street Fighter Alpha 3.